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Mass effect 1 textures blurry
Mass effect 1 textures blurry




mass effect 1 textures blurry

And the Citadel and Normandy don’t look better because they’re much brighter - it just looks different. So I asked my brother to fix it and he did and the textures got better, but than I see Garrus' face and its still un-textured Now before you ask yes I did searched the internet and found that I have to re-write numbers on the BIOEngine notepad. Feros doesn’t not look better now that it’s more brown - it just looks different. Your all aware that Mass Effect 1 PC has texture issues abound. It’s very annoying to me because you can’t actually call these filters “improvements.” No, these are simply changes.

mass effect 1 textures blurry

The Presidium in the original “Mass Effect” The Presidium in “Mass Effect: Legendary Edition” The Wards in the original “Mass Effect” The Wards in “Mass Effect: Legendary Edition”Įach place does something like this, with a unique visual style tailored to the location that is absolutely different from what we got before. The Citadel, meanwhile, is a bit more subtle. I don’t think it looks ugly at all - I even remarked to a colleague that I think it looked really cool - but it’s undeniably very different from what Feros looked like for the past 14 years. What it looks like to me is they just slapped a brown filter on the whole planet, and probably tossed in some extra dust in the air for effect. Feros in the original version of “Mass Effect” Feros in “Mass Effect: Legendary Edition” We’ll start with the location with what I think is the biggest change: Feros. For the sake of argument, though, I’ll give you a few examples. If you’re not a “Mass Effect” obsessive, it would be easy not to realize these filters are actually a change, but for me it was immediately noticeable, and irritating. The 13 Most Insane Parts of ‘Godzilla Vs Kong’






Mass effect 1 textures blurry